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	<title>NPD Group Blog &#187; Toys</title>
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	<link>http://www.npdgroupblog.com</link>
	<description>The official blog of The NPD Group</description>
	<pubDate>Mon, 08 Mar 2010 14:45:16 +0000</pubDate>
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		<title>Back When I Was A Kid&#8230;</title>
		<link>http://www.npdgroupblog.com/2010/01/back-when-i-was-a-kid/</link>
		<comments>http://www.npdgroupblog.com/2010/01/back-when-i-was-a-kid/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 21:10:25 +0000</pubDate>
		<dc:creator>Anita Frazier, Entertainment Industry Analyst Toys &#38; Video Games</dc:creator>
		
		<category><![CDATA[Entertainment]]></category>

		<category><![CDATA[Toys]]></category>

		<category><![CDATA[entertainment content]]></category>

		<category><![CDATA[kids]]></category>

		<guid isPermaLink="false">http://www.npdgroupblog.com/?p=863</guid>
		<description><![CDATA[I fondly remember the things my parents used to say whenever we complained about things, like walking a quarter of a mile down the street to the bus stop for school.  &#8220;When I was a kid, I walked three miles to school, through a snowstorm,&#8221; was one of my all-time favorites.  And, of course, as most [...]]]></description>
			<content:encoded><![CDATA[<p>I fondly remember the things my parents used to say whenever we complained about things, like walking a quarter of a mile down the street to the bus stop for school.  &#8220;When I was a kid, I walked three miles to school, through a snowstorm,&#8221; was one of my all-time favorites.  And, of course, as most of us have, I vowed never to say these types of things to my own kids.  And like most of us, I have failed miserably at keeping this promise. <br />
<span id="more-863"></span><br />
&#8220;MMOOOOMM, the Internet isn&#8217;t working,&#8221; or &#8220;MMOOOOMM, the remote needs new batteries,&#8221; are common refrains heard in my home, and more than once I&#8217;ve responded with something along the lines of what my own parents would have said:  &#8220;When I was a kid, we didn&#8217;t have the Internet. We had to go outside and make up games with the other kids in the neighborhood,&#8221; is one fine example.  But, as much as I&#8217;ve studied kids, and their leisure time activities and entertainment behaviors, I still find myself being astounded by something we uncover in our research.  Our newest report, <a href="http://www.npd.com/press/releases/press_100105a.html" target="_self"><em>Kids and Entertainment Content</em></a>, takes a deep dive into how kids are consuming entertainment content and what they&#8217;re consuming.  As I was initially reading the report, time and again I responded to something I read with a &#8220;wow&#8221; as something unexpected would pop up.  We all see the evidence of digital content consumption around us so it&#8217;s no surprise that kids are consuming more and more content via digital methods, but would you ever have guessed that nearly half (43 percent) of kids that have downloaded digital content did so by the age of 6?  Or that 10 percent of boys ages 2-5 regularly use YouTube?  I think the source of the amazement stems from just how rapidly the landscape is still changing.  I was sharing some of these findings with a colleague, and her response?  You guessed it:  &#8220;Back when I was six&#8230;&#8221;</p>
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		<title>When Times Are Tough, The Tough Go Bargain-Hunting</title>
		<link>http://www.npdgroupblog.com/2009/11/when-times-are-tough-the-tough-go-bargain-hunting/</link>
		<comments>http://www.npdgroupblog.com/2009/11/when-times-are-tough-the-tough-go-bargain-hunting/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 15:26:15 +0000</pubDate>
		<dc:creator>Anita Frazier, Entertainment Industry Analyst Toys &#38; Video Games</dc:creator>
		
		<category><![CDATA[Toys]]></category>

		<category><![CDATA[toy industry]]></category>

		<guid isPermaLink="false">http://www.npdgroupblog.com/?p=806</guid>
		<description><![CDATA[I was shopping last weekend for a gift for my twins to take to their friends&#8217; party, and I entered my local specialty retail store without a preconceived notion of what I was going to get, but with a definite price range in mind.  As my kids suggested various items to me, I evaluated it [...]]]></description>
			<content:encoded><![CDATA[<p>I was shopping last weekend for a gift for my twins to take to their friends&#8217; party, and I entered my local specialty retail store without a preconceived notion of what I was going to get, but with a definite price range in mind.  As my kids suggested various items to me, I evaluated it against my predetermined price range.  Too often, my response to their suggestion was, &#8220;No, honey, that&#8217;s above my price range,&#8221; but eventually we settled on the perfect gift for the boy that they thought he&#8217;d enjoy, while also sticking to my budget.<br />
<span id="more-806"></span><br />
It seems like everywhere you turn, there are constant reminders of the tough economic climate that still faces us on a global scale. Even with continued news regarding the unemployment rate, and the volatility of the stock market, NPD&#8217;s latest <a href="http://pages.email.npd.com/page.aspx?QS=5c591a8916642e733b0e328b85142ed5ddff188670a6091128f974b5f7bbc075" target="_self">Economy Tracker</a> revealed that overall concerns with the U.S. economy as a whole are easing among consumers, while consumers&#8217; views of their own personal situation are declining compared to last October.  Despite these difficult times, the U.S. Toy Industry has posted year-to-date sales through September &#8216;09 that are just 1% behind last year&#8217;s figures.</p>
<p>So how, if at all, has the economic situation impacted the toy industry?  At a very top-line view, NPD&#8217;s monthly consumer tracking service of the toy industry indicates that this year, so far, a greater percentage of toy sales are being purchased via a &#8220;store deal&#8221; or a &#8220;price reduction.&#8221;  Conversely, for the 12-month period ending September &#8216;09, the percentage of toy purchases made which utilized &#8220;no special offer&#8221; declined 2 percentage points over the previous 12-month time frame.  While there was little increase in the use of a manufacturer rebate or a manufacturer coupon over these periods, there was an up-tick in purchases made using either a store promotion or store coupon.  The promotional vehicle seeing the greatest increase by far was with purchases made via a store sale.  From this it would appear that consumers are actively seeking price discounts when making their purchase decisions.</p>
<p>Our latest toy industry topical report, <a href="http://www.npd.com/press/releases/press_090827.html" target="_self">Toy Purchase Decisions</a>, lends more insight into these findings, and the role that price and promotions play in the toy purchase process.  The biggest impact price plays is in the selection of the retailer.  The majority of toy purchases are planned, and of those planned purchases, for 78% of them, the buyer knew exactly where they wanted to shop.  So where do store sales and discounts come into play?  Well, a shopper could have two or more specific items in mind when they enter the store, and the presence of an in-store price reduction could sway their decision to one over the other.  Also, while a majority of toy purchases are planned in advance, the rest are not, and the study found that those that purchased toys on impulse were more likely to take advantage of an in-store price reduction indicating that price promotions are an important catalyst to unplanned purchases. </p>
<p>And there is something new at play in this arena that I find particularly fascinating.  The impact of &#8220;social shopping&#8221; and the retailers and manufacturers use of social sites like Twitter and Facebook to communicate promotions to their fans and followers.  Just the other day, Toys R Us used the power of Twitter to communicate that the first 50 shoppers to their store that day could pick up Zhu Zhu Pets (which for those of you who don&#8217;t know is emerging as the hot hard-to-find toy of this holiday season).  The retailer also uses Twitter to promote their &#8220;Deal of the Day&#8221; which is usually a very compelling price reduction on popular items.  The sheer variety and creativity in the use of social media makes this trend a really fun one to follow, and certainly we&#8217;ll see an impact on how purchases are made because of this phenomenon.</p>
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		<title>YouTube Kids</title>
		<link>http://www.npdgroupblog.com/2009/09/youtube-kids/</link>
		<comments>http://www.npdgroupblog.com/2009/09/youtube-kids/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 17:47:12 +0000</pubDate>
		<dc:creator>Anita Frazier, Entertainment Industry Analyst Toys &#38; Video Games</dc:creator>
		
		<category><![CDATA[Toys]]></category>

		<category><![CDATA[kids]]></category>

		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.npdgroupblog.com/?p=735</guid>
		<description><![CDATA[As I sat down at my desk one morning last week and scanned industry news along with items posted on Facebook and Twitter, I ran across something really interesting that one of my Twitter followers posted. &#8220;Barbie Premieres Her First Music and Dance Video&#8221; read the headline and of course there was a handy link [...]]]></description>
			<content:encoded><![CDATA[<p>As I sat down at my desk one morning last week and scanned industry news along with items posted on Facebook and Twitter, I ran across something really interesting that one of my Twitter followers posted. &#8220;Barbie Premieres Her First Music and Dance Video&#8221; read the headline and of course there was a handy link to the <a href="http://tiny.cc./zuZFo" target="_blank">video</a>. The video itself is a lot of fun, but its bigger purpose is to promote a new line of fashion dolls being introduced for this holiday season by Mattel. The following morning I came across a posting on KidScreen that highlighted how Disney is also using YouTube as part of its launch campaign for the new line of Toy Story toys tied to the re-release of the first two movies in 3-D.</p>
<p> <span id="more-735"></span></p>
<p>While it&#8217;s certainly not new for companies to harness the power of the Internet, and specifically YouTube and now social networking sites as part of their overall marketing plans for their products, it might surprise some that they would be part of a marketing program for a product aimed at younger kids. But in truth kids are big users of a lot of these Web sites, and as detailed in our recent report <a href="http://pages.email.npd.com/page.aspx?QS=330c754b5e92df74b8f7c9ab09f4e65b413ebf2d2e7c2663875f119bba831616" target="_self">Kids &amp; Cross-Entertainment Behaviors</a>, YouTube.com ranked in the top 5 Web sites used by kids ages 2-12. This same report shows that among purchases made for kids during the past holiday season, 58 percent of dollars spent were spent on entertainment-related product categories. So you can imagine that for companies involved in entertainment, understanding kids and how they&#8217;re consuming various types of entertainment is pretty important. But given the power of entertainment in kids lives, any company involved with products for kids in any category needs to understand where kids are spending their time and how they&#8217;re participating with and consuming entertainment and media in order to best promote their products and services. After seeing this new Barbie music and dance video it&#8217;s clear that Mattel understands just that.</p>
<p>But why promote to kids? Don&#8217;t parents make all the purchase decision anyway? Well yes, and no. While some product categories are heavily driven by parental decisions, most entertainment categories (including toys) are heavily driven by the child&#8217;s request or influence. Our new <a href="  http://npd.com/lps/ToysPurchaseDecision" target="_self">Toy Purchase Decisions </a>report takes a deep dive into the mechanics which influence a toy purchase, and dolls is one of the categories in which purchases are most influenced by child request. So using the right media vehicles that kids in your particular target market are using is critically important to catalyzing that kids’ request. While seeing the announcement of the Barbie video got me thinking about this whole subject, in fairness to both genders, let me address boys for a moment. Boys are also big users of YouTube, and in fact our report shows that the Web site is used by boys more than girls. And while gaming content is very popular and consumed by both genders, it’s relatively more important to boys than girls. Our Kids &amp; Cross-Entertainment Behaviors report goes into a lot of detail about how games are acquired and consumed by kids, and the importance it plays in the usage of a multitude of devices from computers to video game systems to phones. As we head into the all-critical holiday time period for many industries, toys and video games included, thinking about these issues and most effectively reaching kids and stimulating that &#8220;kid request&#8221; could very well be the difference between success and failure for many products.</p>
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		<title>&#8220;Big&#8221; News - TRU Acquires FAO</title>
		<link>http://www.npdgroupblog.com/2009/06/big-news-tru-acquires-fao/</link>
		<comments>http://www.npdgroupblog.com/2009/06/big-news-tru-acquires-fao/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 18:46:27 +0000</pubDate>
		<dc:creator>Anita Frazier, Entertainment Industry Analyst Toys &#38; Video Games</dc:creator>
		
		<category><![CDATA[Toys]]></category>

		<category><![CDATA[FAO Schwarz]]></category>

		<category><![CDATA[Toys R Us]]></category>

		<guid isPermaLink="false">http://www.npdgroupblog.com/?p=624</guid>
		<description><![CDATA[Just last weekend, my 11-year old son had a bunch of his buddies over on Saturday night to hang out and play video games, watch movies, shoot hoops, and engage in an epic Nerf gun battle.  A few of the boys&#8217; mom&#8217;s hung out with me and we enjoyed an evening sipping wine and exchanging [...]]]></description>
			<content:encoded><![CDATA[<p>Just last weekend, my 11-year old son had a bunch of his buddies over on Saturday night to hang out and play video games, watch movies, shoot hoops, and engage in an epic Nerf gun battle.  A few of the boys&#8217; mom&#8217;s hung out with me and we enjoyed an evening sipping wine and exchanging gossip.  After a couple hours of complete mayhem, we wanted to settle the boys down so I went to the cupboard and picked out a movie - initially it was hard to pick one I thought they all would like and then my eyes spied one of my all-time favorite movies:  &#8220;Big.&#8221;  As I announced to the group, &#8220;Okay, I&#8217;m putting on &#8220;Big,&#8221; several of the mom&#8217;s chimed in, &#8220;Oh I love that movie.&#8221;</p>
<p><span id="more-624"></span></p>
<p>When I read the news of F.A.O. Schwarz&#8217;s acquisition by Toys R Us, I immediately thought back to the movie &#8220;Big&#8221; and the famous scene where Tom Hanks and Robert Loggia dance on the big piano in F.A.O.&#8217;s New York store.  Of course the entire movie is about the magic of creating toys and the giddy feeling many of us, even as adults, feel when walking into a toy store.  Despite greater competition these days from other product categories like video games and consumer electronics, toys remains one of biggest categories for spending on kids, as outlined in our <a href="http://npd.com/lps/Spotlight_Kids_March/">Spotlight on Kids:  Understanding Cross-Category Purchasing </a>report we released about a month ago. </p>
<p>The magic of the destination toy shopping trip continues.  While it&#8217;s true that today the majority of toy purchases are made in the mass market/discount channel, our newest toy report, <a href="http://npd.com/corpServlet?nextpage=toys-market-dynamic-report_s.html">Toy Market Dynamics</a>, reveals that the annual spend by households that purchase at toy stores is 15% higher than what the average household spends on toys at a mass market/discount retailer. </p>
<p>Toys remain near and dear to the hearts of young and old alike.  I get a little smile on my face even as I&#8217;m still finding little Nerf gun darts behind couch cushions and under my dining room table.</p>
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		<item>
		<title>The Kids Are Alright</title>
		<link>http://www.npdgroupblog.com/2009/04/the-kids-are-alright/</link>
		<comments>http://www.npdgroupblog.com/2009/04/the-kids-are-alright/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 14:00:27 +0000</pubDate>
		<dc:creator>Anita Frazier, Entertainment Industry Analyst Toys &#38; Video Games</dc:creator>
		
		<category><![CDATA[Toys]]></category>

		<category><![CDATA[kids]]></category>

		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.npdgroupblog.com/?p=521</guid>
		<description><![CDATA[Kids.  I spend a lot of time thinking about them.  Not only do I have four of my own under the age of 12, but the two industries I cover count kids as a primary target audience:  33% of video game industry dollar sales since May &#8216;08 have been spent against kids ages 14 and [...]]]></description>
			<content:encoded><![CDATA[<p>Kids.  I spend a lot of time thinking about them.  Not only do I have four of my own under the age of 12, but the two industries I cover count kids as a primary target audience:  33% of video game industry dollar sales since May &#8216;08 have been spent against kids ages 14 and under while this same group comprised 82% of 2008 toy industry dollar sales.  With both of these industries representing approximately $22 billion in annual sales; that&#8217;s a lot of spending influenced by kids across those two industries alone. </p>
<p><span id="more-521"></span></p>
<p>But clearly spending against kids spans so many more areas including apparel, consumer electronics, movies, books, room decor, and music, just to name a few.  In fact, during the 2008 holiday season, spending on the combined video game hardware and content categories comprised the largest spend on kids, followed by toys &amp; games, and then apparel, according to NPD&#8217;s <a href="http://pages.email.npd.com/page.aspx?QS=5c591a8916642e73153054f330d00541fe6db521c95d4f4e97b1cd73d64264db">Spotlight on Kids: Understanding Cross-Category Purchasing report</a>.  And, like us adults, the way we&#8217;re spending our money doesn&#8217;t tell the complete picture.  The way we&#8217;re spending our free time is important to understand as well in order to drive product and marketing decisions.  And the same is true for kids.  The major difference with kids is that they have a lot more free time than most adults do, and are always looking for new ways to fill that time, which is why in many cases, kids, particularly those on the older end of the spectrum, can be true early adopters and evangelists for new products and services.  Take Facebook as an example.  First intended for college-aged kids, which then quickly filtered down to high school aged aspirators, now the biggest growing audience sector for the site is us older folks.  And while that one example pertains to kids older than the 14-and under crowd I started this blog by talking about, it&#8217;s a high- profile example of the impact that youth and the youth culture can have on society at large. </p>
<p>Kids may be one of the growth opportunities for various companies and industries so it&#8217;s really important to know how they&#8217;re spending their time and how money is being spent on them.  The mix of influence between these two aspects may be very different for any individual company.  Take TV for example.  While TV content is still largely enjoyed for free, the fact is that watching TV still commands the greatest share of a kids&#8217; leisure time, as evidence by our <a href="http://npd.com/lps/Kids_Leisure_Time/">Kids Leisure Time study</a>.  This example illustrates that how and what kids are watching on TV (or TV content via a website which is an emerging trend) still plays a significant role in marketing to kids.  And the relative importance of knowing how money is spent against kids versus how they&#8217;re spending their free time (and how that has changed over time) is probably very different even within one company depending on if the current initiative is more one of product planning/strategy or if it&#8217;s executing marketing plans and tactics against products, whether new or more established brands.  Companies, services, brands, and properties,  much like the people they&#8217;re trying to service, are clearly multi-faceted and the information needs they have vary depending at what point they are in their product lifecycle.  One-size does not fit all kids, or the companies that serve them. Engage them now so they can grow with you in the years to come.</p>
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